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Maya vs cinema 4d
Maya vs cinema 4d




I just finished a project for a client where I tracked some footage in AE with The Foundry's CameraTracker, set up some nulls and solids to which I could attach 3D objects, sent everything over to C4D where I added the 3D objects and set up the lighting, then sent the lot back to AE for final compositing, including masking.

maya vs cinema 4d

For me, its greatest asset is that I can move projects almost effortlessly between AE and C4D, which has made my 3D life a whole lot easier. There's a ton of how-to guides and tutorials available, as well as plug-ins. I worked with Carrara for a long time, and despite its intuitive interface and a great tutorial set by Mark Bremmer, I never felt comfortable in the app.Ĭ4D has been a joy to work with so far.

maya vs cinema 4d

It was a struggle to get even the simplest things done in Blender the learning curve is steep but it does have everything you'll ever need (short of becoming a CG House for Hollywood) for great 3D, both simple and complex.






Maya vs cinema 4d